EOC - Mike Bohatch - "Frequently Asked Questions"

Intro:
Over the years, I have received hundreds of inquiries from professionals, students teachers and general interests regarding my work, process and methodology. Often I have found that many of the questions are similar in nature, and hence have tried my best to accommodate through interviews conducted both online and print. Though, with the process of Q&A often involving typing that amounts to several hours over time and many of the questions being similar in nature, I thought it best to provide a small section on the site that addresses many of those inquiries for those inquiring minds. So, to the best of my abilities, I present an "EOC FAQ" to help those who find what I do and create of interest.

  1. Why "Eyes of Chaos"?
    Why ask why?, for I say...."Why Not?"
    Eyes of Chaos is a combination of ideas...
    - Artistic freedom
    - Creation of something more intersting than still-life drawings of fruit baskets
    - An invitation for the viewer to make their own conclusions & interpretations
    ...
    - To open your eyes to a realm within
    - To raise the question is "seeing believin" or is it "believin is seeing".
    - To take a neutral stance on the subjects of metaphysics, religion, horror, & madness and let it evolve into what it is to become...
    I would like to end this question by repeating something I've heard said that raises questions in itself.
    "Those who know darkness are that much closer to God." or perhaps .... "Embrace the darkness, so that you recognize it when it comes."
    Something to ponder...indeed.

  2. How did you get started?
    I got started much in the way everyone else does. With a desire and motivation to bring visual realizations to a style of imagery that I enjoy creating. I can tell you I didn't start with the ambition to become an illustrator. That part fueled itself over time and the day to day requests I get. I think a simple portfolio was the first stage. A portfolio that has evolved, grown, changed and been scrutinized to death. Then I had to learn how to design a web page to "get" the images onto a portfolio that was easily accessible. But of course, I'm getting a little ahead of the game.... Much of my interests stemmed from this general love for the horror and fantasy genre. This combined with several years of both traditional and digital training through colleges, self exploration, reading and asking questions became the basis for what I do today. No, no overnight transition for me... it took years of honing my perspectives, skills and understanding of the industry to contribute to a "working" basis. I found myself investigating, learning and practicing many related medias to form this global understanding to allow me more freedom to produce and less time reading manuals.... this encompassed prepress, graphic design, illustration, web design, video & motion graphics, 3D animation and printing in general. All these disciplines have served in different aspects of the whole. That's it in a nutshell.


  3. How do you create your images?
    This something that I get asked alot, but not as easily answered. My work is a culmination of traditional fine arts methods and digital methods. What this means is that I work on compositions "both" in the digital and physical world. Sometimes 1 outweighing the other....sometimes small pieces of a whole are composed with the end result in mind. To explain in details, could possibly take bookloads of information as no image is done entirely the same. That is probably the best I can sum it up at this point. Take a look at art books, collage books, acrylics technique books (see recommendations below) and a decent PhotoShop book. These books have bits and pieces of the basis of my work...at least technique-wise.
    The rest has to come from inside......
    Your mind.
    Your perspective.
    Your creation.
    That's the most important part........... let "that energy" drive the rest.


  4. How do you decide on what images to make?
    Sometimes its just based on some ideas I had scribbled for that week, while others are more revenue generated. By revenue generated, I am referring to the creation of images to fit a desired market look. Such as maybe something dark and horror driven for a underground audience or something more intellectually based for a book cover. It's hard to tell what everyone is looking for, you just have to try different things to appeal to different audiences. I figure as long as I'm "not" creating stuff that "doesn't" appeal to me I'm pretty comfortable with the change of directions and staying diverse.

  5. What do you suggest?
    Do the research.. What I mean by that is .... Have you ever noticed that book covers, magazine covers and CD covers all have a certain look to them and format? To produce a professional looking CD cover you must have a some perspective of "what" professional CD covers look like. I suggest taking some time in a local record store to analyze what covers really stand out and which ones don't. Take note of how they are compositioned, the colors, the mediums, the content, the context in relation to the band its promoting. It's not about having a great piece of art, its about make intelligent decisions on the presentation that is at hand. Some pieces are simpler, some more complex, some drawn, some photographed..... the list goes on. Every piece you do "wont" necessarily be a great CD cover. But, if you have some insight into what you are trying to achieve, your end result may come sooner. In short - pay attention to your mediums. Design "for" the material.

  6. What applications do you use?
    To be honest, I use them all in some respect or another. Some applications I use merely for the layout or prepress functions. But if your asking specifically about the imagery, then Adobe PhotoShop is my main application of choice for compositing. Though this doesn't mean that work is always "created" in PhotoShop. Take note, as this is a big misconception. Even a painting needs to get scanned at some point to convert it to a digital file format, color -correct it and have the ability to deliver it to clients or prepared for publishing formats. I like to think of it as a series of choices and decisions on how to make the final image get to the desired result. Sometimes it may require a digital approach, but sometimes a more traditional approach.

  7. What do you recommend to those interested in getting into this professionally?
    I think to start with you really have to be willing to put in the work, stay determined and have a general passion for creating the work. Your going to spend hundreds of hours learning, experimenting, creating, communicating with clients and constantly honing your skills, perspective and professional outlook. It's not a career for the general hobbyist. Illustration is a serious competitive business that involves far more than just creating cool pictures. There is a Marketing factor, which is a core essential to the success. I will stand by the statement that if no-one knows about your work, no-one cares. Also keep in mind that many routes to exposure or to market yourself has been tried and exhausted in some areas. Invest your time & money wisely.

    In addition, don't think a cool website will disguise mediocre work. Also don't think a poor website won't affect who sticks around long enough to look at it. "Flash" sites are used and look great, but if it takes 2 minutes to load chances are you've lost your client already. (Food for thought) . I believe in the idea that the potential client needs to get to the information as quick as possible without to much confusion. There is always a balance of many different factors as everything is relative.
    My best advice is to get some grounding in both digital art and traditional.


  8. Where do you get your ideas from?
    Many sources, film, comics, art, music, artists, books, museums..... I like to keep a notebook or 2 available to write down ideas and work on them when I find time. Sometimes, I enjoy going to the local book store or music outlet to spend some time looking at covers. There are so many exciting styles and variations that its easy to get inspired by what is being generated on the market. I call this energy, the energy that inspires new ideas and motivations. So to answer the question in the simplest form, it starts with something like...... OK this week I want to focus on ghosts, maybe next week "emotions", maybe after that something new incorporating combining ink, bones and collage materials..... That's my agenda. A on-going to-do list of idea starting points. It's not really a practice of finding things to emulate, it's more of a proactive effort to keeping the energy going to "want" to explore, create and put the time in to producing visuals.

  9. Who are you influenced by?
    Music?: Many of my works are inspired just by listening - I remain fascinated by the the sounds of David Bowie, NIN, & Gary Numan.
    Earlier artistic influences?
    : Miran Kim - for being nightmarish, Dave Mckean - for being inventive, Russell Mills for his use of textural elements & Marshall Arisman for being stylistic. I also am a big fan of Kyle Cooper's work in Motion graphics, a true motion wizard.
    Filmakers?: - Kubrick
    , Fincher, Stone, Cronenberg, Carpenter, Craven, and especially David Lynch.
    For Films:
    I recommend checking out a few lists I have created on Amazon.com
    "Eyes of Chaos" DVD recommendations"
    "Eyes of Chaos" recommends - old school horror greats!"

  10. So why "Dark Art", "Horror Art", "Dark illustration"...etc?
    Well on the whole I've gotten the impression that everyone "gets it" more or less. I get approached by Christian bands almost as often as death metal bands which is an interesting contrast. I do however keep my interests primarily in the horror genre as far as presentation. That's what keeps "my" interest but I can tell you in general I don't take a particular stance on good or evil with my imagery. Personally I think they can't exist without the other. Which is indeed the paradox. It's a paradox which has been well documented and well illustrated and will continue to be interpreted and illustrated. I believe We need to "see" the darkness to recognize it. To make our own calls about how we deal with things. To be aware. So its not so much to promote any particular, its more to visually interpret . After all, artists are merely that, Interpreters of reality, fantasy, humanity and nature painting psychological interpretations along the way. Not everyone will like what I create, but that's OK ......because I don't create for everyone. But if you find yourself "relating" somehow to the mages, it is only because we are all human and are connected in similar ways. I tend to feel if you create something disturbing and your audience finds it disturbing then you have suceeded in your quest.

  11. What are your views or recommendations on the horror market?
    This is actually something that I learned over the years that is crucial to understanding how to market yourself.
    Often an artist will start with a few pieces of art that they want to learn how to get noticed to attract clients, business, gigs or whatever... What seems to be misunderstood is the difference in presentation, style or design to market to a particular focus.
    To clarify, a single piece of art does not necessarily "fit" into all categories of media needs. For instance book cover have a vertical format that works better on suggestive, emotional or psychological type of illustrations. CD cover are Square, and might be more geared at shelf appeal or marketing that a music act might need for there release, adverts ad t-shirts. DVD covers tend to be more photographic, less artsy, and alot of times a focused on the actors images. Halloween and haunted attraction art are generally set up to entice you to attend.... a theme based design with a simple message. Believe me, this is something I've learned about the hard way and am still learning... but in short a little effort into thinking proactive goes a long way and attracts the audience you are seeking..


  12. OK, so I've read your faq, but I'm still stuck...where do I begin?
    Unfortunately, if you've read through my faq, and your still confused.... it's hard to elaborate beyond that. Just like some people make better accountants, and others just don't get it... it sort of falls into that line of thinking. I can't really put ideas into your head, but I can point you in the direction to start So if I were you ( which of course I was at some earlier point, new...confused, curious, ...etc) here is what I would start with:

    1) Do the research... look at book covers, DVD covers, and CD covers at what is on the shelves Make notes about what you see, the compositions, the shapes, the content, the colors, the positioning Make sketches based on what you like, write down notes, examine the elements you see..... for example: Bones, ink, paint types, message, environment, shadows, lights and darks, color contrasts, types of art medium: collage, digital, watercolor..... It's all there right in front of your eyes!

    2) Technique..... look at various art books, chalk, collage, painting, digital....sculpture Also write down approaches, and what you like, what you would like to learn, maybe certain paint combinations Note: This part is no-overnighter..... sometimes it takes months to years of development.

    3) Start accumulating an image archive! Buy a digital camera, take photos of everything interesting... from nature, to urban decay to fields, flowers, bugs, car parts....use your imagination. Why? because you will always need points of reference, if not the actual photos themselves to use in the work. I "still" am accumulating photo references and its been 8 years.

    4) Make notes about what you don't like! It's equally important to know, what directions you don't want to go as the ones you do. The simple fact is you can't do everything, so pick things that appeal to you and focus on those themes, techniques and presentations.... this will be much more rewarding than subject matter that is mundane to you.

    5) Consider other options. OK, this way of thinking takes times, but its where originality forms from. Let's take a for instance.... say your assigned to do a book cover about vampires. Simple enough, something familiar..right Now you already know all the regular traits, cliques and points of reference..... so why limit yourself there? Maybe this vampire of yours has different animal traits incorporated, a bear, a wolf, a lion, or such... Maybe you want combine elements of nature, smoke, fire, earth, wind. Maybe you want parts of it to drip, smear, distort, fade.... Maybe part of it are built from torn paper, tape, food items, rust.... Maybe the eyes, nose or mouth are displaced in non regular positions.... You see where I'm going?..... this is how you think outside the box.

    6) Gather and accumulate subject matter: Think like the TV show X-files. Each episode they had to find new ideas for basing a hour show on. Do you think they just had all this information sitting up in their heads? to write a detailed elaborate script on even? No, they found books on different phenomena's, subjects and obscure reports and generated a basis from that. Artist do the same thing, a basis of reference. Is there a difference between a ghost, a poltergeist, a spectre, a phantom, a rogue, a demon, an angel, a doppelganger, a spirit, an apparition......?

    Hope this has been helpful...... good luck in your quest.

  13. Are you available for an interview?
    Well, I figure if your a student and you've found your way to this section. You probably have all the information you were going to ask anyways...But I'll answer the question like this. I'm always happy to do an interview/ or Q & A time permitting. Though my schedule is usually very busy and leaves me little time to address all the inquiries that come in. I have however created this section on my site to specifically answer your questions and will add to it as I find a need to address other inquiries.
    If you are a publication or magazine, I'm always open to doing an interview. It is a great way to expose the work, comment on specifics and the Marketing aspect it serves is good for business. I'll find a way to make the time. So just drop me an email with details about your needs for the issue and thank you for supporting my work. It makes it all worthwhile
    .

  14. have a school project, and need some personal information as well, can you answer some questions about your personal background?
    While I do appreciate your interest and inquiry, I consider myself a private person and like to keep the questions focused more on the work itself. I believe that quite possibly some of the answers your looking for might have been addressed in some of my interview sessions that I have included.

  15. So what do you consider your favorite piece?
    I get asked that alot, but to be quite honest...my favorite piece is the one I havent created yet.
    Which always gives me something to strive for.....

  16. What books or sources of information do you recommend?
    I recommend the following: A good PhotoShop tutorial book. The books I've read when first starting on it are obsolete, but stay with a current one on the market and you should be fine. I highly recommend the following books for a great basis and understanding of collage work. My style relies heavily on collage ideas so even those these are in-direct they do serve as a basic fundamental and translate well when bringing the theories into digital realms:

    "Art Effects" by Jean Drysdale Green
    "Collage Techniques" by Gerald F. Brommer
    "The Art and Craft of Collage" by Simon Larbalestier
    "Composition" by David Friend
    "Album Cover Album" #5 by Roger Dean & Storm Thorgrson
      (great reference just to get a feel for different CD cover styles that work)

    Other inspirational books by artists:
    "Dusk Covers: The Collected Sandman covers" by Dave Mckean
    "Spilling Open: The Art of Becoming Yourself" by Sabrina Ward Harrison
    "Extreme Graphics" by Kathleen Ziegler, Nick Greco
    "ARh+" by H.R. Giger
    "The Fallen" by Miran Kim
    "Gonzo The Art of Raph Steadman"
    "Neurotica - The Darkest Art of J.K. Potter"

    Some of these are getting harder to track down but start with www.amazon.com to look up their information. I will add more as they are relevant. Basicalyl the idea is to be inspired enough from them to venture out on your own devices.

  17. Do you have any advice on using Adobe After Effects?
    Please click HERE to access the Nighmare Kinetics page on Adobe after Effects - Production Tips, Tricks

  18. Where can I find any books with your work ?
    My work has been published in many publications mainly as a feature / interview or accompanied illustration work. This includes CD covers / packaging, book covers...etc. those can be tracked down by mentions on the site. I post pretty frequently published works in the "News" section of the site. My illustrations have found inclusion in over 300+ publications worldwide.

    Yes, 2 books are now available!
    " Dark Visions Vol. 1"
    & "Inner" exclusively in the EOC Dark Art Store.
    Plans for a new release in late 2006 called: "Madness on Parade" is currently under development.
    This is planning to be a more complete larger edition!!

  19. What is the status of BMBTV?
    Eyes of Chaos , Nightmare Kinetics and Mike Bohatch are presently not involved or affiliated with the project.
    Please contact EOC directly for all inquiries, illustration or video work.


  20. Can you explain your various divisions of EOC and how they are related?
    Yes, for business & branding reasons I chose to give each particular focus of work a separate identity. (but not separate websites) EOC is the main website & is the primary umbrella for all these divisions, but the focus of EOC is geared mostly towards illustrative needs. Illustration runs the gamut or publishing, CD art, magazine illo's, covers, DVD art, web art & so on. Nightmare Kinetics, although with illustrative bases is all video, editing and authoring focused. This is a completely different service and an entirely different process. Haunted Attraction Design is a more seasonal service which is expected to have activity in the fall months. It is entirely possible for one division of EOC to exceed the other and if perfectly fine by me. The expectations of these divisions is to grow into something greater. By defining the focus of each - they have the ability to find there places in the industries and the service needs they can offer.


  21. You often provide DVD reviews in your news section, are you a professional reviewer or have aspirations of expanding that?
    I don't have immediate intentions of providing an exclusive review portal, but it does make for an interesting idea. In short, I have grown up watching horror films my "entire" life and consider myself a prime example of the "horror community consumer" that the market is trying to appeal to. I'm not biased by marketing needs, payoffs or promotions so I choose to give my "perspective" of what I feel is worthy and what is crap...easy enough. I think reviews I've read on-line are either on the mark or completely off base..and at times way to critical and rude without much creditability. The fact remains that not all crappy horror movies are "entirely" crap. There is still hard work, long hours and great expectations that went into some of those films and some of that should be still acknowledged. Another interesting fact is there are alot of reviewers who are "not" really horror fans simply dismissing decent horror releases. Hopefully people will drop by,read my thoughts on releases and let that perspective help determine how they want to invest there time......


  22. What projects are you working on now?
    Please refer to the news section as new works, projects and special announcments are released.
    With the increase of work in the "Nightmare Kinetics" division, I have alot of film related projects under development.
    Most of them don't get announced until press releases are made.

    Thankyou for your interest and support in my work, I hope this section was informative or useful